These rewards encourage you to take on more riders whilst also looking to achieve the level goal. Eliminating enemies feels satisfying and gains you experience, money, nitro and health. You have melee weapons to devastate your opponents. The same goes for the environments which, rooftops aside, all take place in long, winding roads.Įvents prominently involve combat of some sort. You’ll see these few repeat and, whilst the length of the levels are short, it can be draining to see the same event repeated so often. Takedowns ask you to eliminate a number of competitors, Survival and time trials pit you against the clock. They all take place in point-to-point fashion with races tasking you with hitting the front of the pack.
Throughout your run, you’ll face several brief event types. At heart, it’s a very arcade experience of short bursts that’s paced surprisingly well. It’s paper thin but, at least you’re given context for the coast-to-coast expedition. Meanwhile, you’re in pursuit of other gangs who are also after the gigantic cash prize. The setup involves a cross-country race for a bounty.
Road Redemption‘s campaign is an hour long, roguelite experience. It’s been out on the PC since last year and it’s been relatively well-received by fans, if not entirely loved by critics. Pixel Dash Studios and EQ Games’ Road Redemption is probably the one I’ve had the most exposure to but now I have a chance to play it. I’ll be honest, I’ve not had a good time with Road Rash homages.
Novemin PS4 / Reviews tagged combat / EQ games / pixeldash studios / racing / road rash / road redemption / roguelite / time trial by Mike